XP Journal Entry

Submitted by Brutus5000 on Thu, 07/21/2016 - 09:38
Parent element
Semantic

Characters gain experience in battle for the following events:

  • Victory in Battle
  • Killing an enemy's character
  • Killing experimentals

The algorithms are to be defined.

Table name
xp_journal
Table structure
  • int [INT, PRIMARY, AUTO_INCREMENT]
  • fk_battle [INT]
  • fk_character [INT]
  • reason [CHAR]: [V]ictory, ACU [K]ill, E[X]perimental Kill
  • amount [INT]
  • created_at [DATETIME]

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